Penerbit: Jurusan Ilmu Komputer Fakultas MIPA Universitas Lampung
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APLIKASI PENCARIAN LETAK ATM BERBASIS ANDROID DENGAN GIS DI KOTA BANDAR LAMPUNG
Oleh: Erika, Orien Rindy, Kurniawan, Didik, Febriansyah, Febi Eka
Smartphone is a primary need for everyone in the modern era. Various features and advantages are offered by smartphone to those who use it. Smartphone is also widely used to help people to support their activities and to accomplish their work. Within the development of technology, GIS (Geographic In...
Sumber: Jurnal Komputasi; Vol. 4 No. 1 (2016)
ANALISIS PERBANDINGAN ALGORITMA SIMETRIS TINY ENCRYPTION ALGORITHM DAN LOKI DALAM ENKRIPSI DAN DEKRIPSI DATA
Oleh: Marlando, Pradana, Wamiliana, Wamiliana, Andrian, Rico
Information can be kept secure by an encryption process in cryptography technique. In this research we discussed comparative analysis of symmetric algorithms: Tiny Encryption Algorithm (TEA) and LOKI in terms of their complexity, time and speed performances. The testing was conducted using 30 data w...
Sumber: Jurnal Komputasi; Vol. 4 No. 1 (2016)
Pengembangan Plugin Penjadwalan Seminar Pada Web Jurusan Ilmu Komputer Berbasis Wordpress
Oleh: Fatah, Amin Nurul, Kurniawan, Didik, Irawati, Anie Rose
The excess of plugin is more practical because it does not need to create a web from the base, and web with attached plugin becomes better. Furthermore small in storage capacity. Plugin of seminar which has built has advantages from the system that already exist, conventional system is still using w...
Sumber: Jurnal Komputasi; Vol. 4 No. 1 (2016)
SISTEM PENDUKUNG KEPUTUSAN PADA SELEKSI PENERIMAAN SISWA SEKOLAH MENENGAH KEJURUAN
Oleh: Ananda, Dea Trisna, Hijriani, Astria, Febriansyah, Febi Eka
Every educational institution of Vocational High School periodically carries out the admission of new students. With the existence of Decision Support System is expected to assist schools in selecting new students. There are various methods in constructing a DSS and one of them is the method of AHP....
Sumber: Jurnal Komputasi; Vol. 4 No. 1 (2016)
Implementasi Sistem Antrian Jaringan Jackson Pada Rumah Sakit
Oleh: Puspaningrum, Varisa
Meet the patient's expectation is one of the requirements in health care quality. In order to achieve the healthcare quality, hospitals need to change the paradigm from drug oriented to patient orientation. The main problem in health care quality today is patients waiting a long time for service and...
Sumber: Jurnal Komputasi; Vol. 4 No. 1 (2016)
DISEASE DIAGNOSIS EXPERT SYSTEM ON FRESHWATER AQUACULTURE FISH USING FORWARD CHAINING ANDROID BASED
Oleh: Ageng Putra, Ardhika Praseda, Aristoteles, Aristoteles, Diantari, Rara
Fish disease is undesirable for fish farmers, because it can cause low productivity and high mortality aquaculture. Lack of information on disease prevention methods small number of experts causing many farmers suffered losses. Therefore, an expert system is needed to help diagnose the disease in fi...
Sumber: Jurnal Komputasi; Vol. 4 No. 1 (2016)
PENGEMBANGAN SISTEM INFORMASI GEOGRAFIS (SIG) PENYEDIA LAYANAN KESEHATAN BERBASIS ANDROID
Oleh: Ruliansyah, Budiman, Muludi, Kurnia, Febriansyah, Febi Eka
Geographic Information Systems (GIS) is an information system which is used to input, process and generate geographically or geospatial referenced data to support the decision making in a planning. This technology can be used on an Android-based smartphone. Internet, accelerometer, digital maps and ...
Sumber: Jurnal Komputasi; Vol. 4 No. 1 (2016)
PERANCANGAN SISTEM INFORMASI PERPUSTAKAAN BERBASIS WEB (Studi Kasius SMAN 1 Penengahan)
Oleh: Rahmat, Agus, Yusman, Machudor, Adipribadi, Irwan
Libraries are part of the learning resources that should be owned by every school or college. Because learners easily find the information or knowledge through library. With the development of technology make people think to be able to work more effectively and efficiently. One of them is to make th...
Sumber: Jurnal Komputasi; Vol. 4 No. 1 (2016)
APLIKASI GAME EDUKASI AKSARA MATCHING BERBASIS ANDROID MENGGUNAKAN UNITY3D
Oleh: Prahastito, Rian Oseady, Kurniawan, Didik, Hijriani, Astria
The development of educational game is motivated by low interest and desire of people to learn Aksara Lampung, therefore, in this case is required a learning system which is attractive and pleasant so it can attract people to keep follow the development of existing technologies, one of which is a le...
Sumber: Jurnal Komputasi; Vol. 4 No. 1 (2016)
PANDUAN LAPANGAN JENIS-JENIS BURUNG DI LINGKUNGAN UNIVERSITAS LAMPUNG BERBASIS ANDROID
Oleh: Wardana, Rifki, Aristoteles, Aristoteles, Master, Jani
Bird is one of animals that can be found di various habitats, its existence spread from the forest, the plantation until the urban. Bird is also one group of animals that close to human life. The aim of this system is to be an alternative media to facilitate people who want to get information about ...
Sumber: Jurnal Komputasi; Vol. 4 No. 1 (2016)