Penerbit: FKIP Universitas Lampung
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Implementation of Treffinger Model assisted by Color Card Media to Enhance Students’ Mathematical Creativity Skills
Oleh: Mustafa, Sriyanti, Arifin, Arifin, Fitriani, Fitriani
This study aimed to find out the increase in students' creativity by using the Treffinger model assisted by color card media. This research used Class Action Research. The subject of the research was the VIII.3 grade students of Junior high school 1 Parepare. The data was collected using observation...
Sumber: Jurnal Pendidikan MIPA; Vol 23, No 3 (2022): Jurnal Pendidikan MIPA; 804-815
Exploring Pre-Service Mathematics Teachers' Reasoning Skills in Solving Route Travel Problems: A Real-Life Application of Numeracy
Oleh: Winarni, Sri, Kamid, Kamid, Marzal, Jefri
This research highlights the importance of numeracy as one of the indicators in assessing a country's progress. Numeracy bridges mathematical theory with practical application and can be used in everyday decision-making, such as financial decisions, health literacy, and risk assessment. However, the...
Sumber: Jurnal Pendidikan MIPA; Vol 25, No 2 (2024): Jurnal Pendidikan MIPA; 712-727
Bibliometric Analysis of Research Trends in Digital Literacy within Indonesian Education: Development, Challenges, and Opportunities
Oleh: Aulia, Febrina, Tasrif, Elfi
Bibliometric Analysis of Research Trends in Digital Literacy within Indonesian Education: Development, Challenges, and Opportunities. Objective: The advancement of technology and the increasing reliance on internet-based communication demand digital literacy as an essential skill for technology user...
Sumber: Jurnal Pendidikan MIPA; Vol 26, No 1 (2025): Jurnal Pendidikan MIPA; 595-611
Effectiveness of Interactive Learning and Discovery Learning Models on Student Learning Outcomes and Activities in Environmental Change
Oleh: Mohamad, Silpian, Katili, Abubakar Sidik, Baderan, Dewi Wahyuni Kyai
This study aims to determine the differences in student learning activities and outcomes in environmental change materials using interactive learning and discovery learning models. The research method used was a quasi-experimental research with a pretest posttest non-equivalent control group design....
Sumber: Jurnal Pendidikan MIPA; Vol 24, No 1 (2023): Jurnal Pendidikan MIPA; 39-49
Habits of Mind and Concept Mastery of Cell in Multimedia Virtual Class Environment: A Case of Biology Students in Lampung University
Oleh: Rakhmawati, Ismi, Hasnunidah, Neni, Priadi, Median Agus
The ability of students to use Information and Communication Technology (ICT) is still not optimally integrated with learning. Even though most students already have gadgets, internet connections are available via campus hotspots. Based on this, learning in higher education cannot be separated from ...
Sumber: Jurnal Pendidikan MIPA; Vol 20, No 1 (2019): Jurnal Pendidikan MIPA; 17-22
Discovery Learning Model Assisted by Geogebra-based Napier Bones on Students’ Division Problem Solving Ability
Oleh: Palupi, Salsa Risky Eka, Andrijati, Noening
Problem-solving ability is a basis that students must have in the learning process. This research aims to analyze the influence of the Discovery Learning model with Geogebra-based Napier Bones on improving students' division problem-solving ability. The population in this study was fourth-grade stud...
Sumber: Jurnal Pendidikan MIPA; Vol 25, No 1 (2024): Jurnal Pendidikan MIPA; 223-235
The Effect of Biocard Assisted Treffinger on Students' Creative Thinking Skills in Excretion System Materials
Oleh: Siregar, Shopiah Dhuha, Lazuardi, Lazuardi
This study aims to determine the effect of the Treffinger learning biocard. onstudents' creative thinking skills. This type of research is a quasi-experimental design with Nonquivalent Control Group. The study population was all class XI MIA SMAS PAB 8 Saentis with a sample of class XI MIA 2 as the ...
Sumber: Jurnal Pendidikan MIPA; Vol 23, No 2 (2022): Jurnal Pendidikan MIPA; 723-732
Analysis of Students' Errors in Solving Algebraic Story Problems Based on Newman's Procedure: A Case Study in Junior High School
Oleh: Saputra, Sandy, Anggraini, Anggraini, Sugita, Gandung
This study aims to obtain a description of student errors in solving algebraic form story problems based on Newman's procedure in junior high school. This type of research is descriptive using a qualitative approach. This research uses Newman's error analysis. The subjects of this study were three s...
Sumber: Jurnal Pendidikan MIPA; Vol 26, No 1 (2025): Jurnal Pendidikan MIPA; 305-326
Challenge-Based Learning in Probability: Developing Digital Teaching Materials for High School Students
Oleh: Arifia, Adhelia Putri, Jumroh, Jumroh, Lusiana, Lusiana
This study aims to develop digital teaching materials on probability using the Challenge-Based Learning (CBL) model that meets the criteria of being valid, practical, and potentially effective. This is motivated by the low level of difficulty students face in understanding abstract probability mater...
Sumber: Jurnal Pendidikan MIPA; Vol 26, No 3 (2025): Jurnal Pendidikan MIPA; 1659-1678
Game-Based Learning Application in Chemistry Learning: A Systematic Literature Review
Oleh: Putri, Isma Yati Vitarisma Sukirno, Rahayu, Sri, Dasna, I Wayan
Game-based learning attention to the design of learning and game that can help the learning process be fun, creative, innovative, and not boring. This research aimed to review empirical research articles in chemistry learning using the Systematic Literature Review (SLR) method is to identify, analyz...
Sumber: Jurnal Pendidikan MIPA; Vol 23, No 1 (2022): Jurnal Pendidikan MIPA; 01-12