Penerbit: Ilmu Komputer FMIPA Universitas Lampung
P-ISSN: 25410350
E-ISSN: 25410350
DOI: https://doi.org/10.23960/komputasi.v13i1
Fakultas Matematika dan Ilmu Pengetahuan Alam Ilmu Komputer (semua kategori) Arsitektur
Artikel (263)
APLIKASI PENCARIAN LETAK ATM BERBASIS ANDROID DENGAN GIS DI KOTA BANDAR LAMPUNG
Smartphone is a primary need for everyone in the modern era. Various features and advantages are offered by smartphone to those who use it. Smartphone is also widely used to help people to support their activities and to accomplish their work. Within the development of technology, GIS (Geographic In...
Jurnal Komputasi; Vol. 4 No. 1 (2016) | 2016
PENGEMBANGAN APPLICATION MANAGEMENT SYSTEM PADA WEBSITE JURUSAN ILMU KOMPUTER
Most of the system or results of application the final project and computer thesis of science students that is creating applications that can help the performance of the Department. However, applications made have not been utilized properly, only presented and stored in the library only. Besides, co...
Jurnal Komputasi; Vol. 4 No. 1 (2016) | 2016
PENGEMBANGAN PROTOTYPE SISTEM INFORMASI MANAJEMEN UNTUK JASA INSTALASI DAN TROUBLESHOOTING JARINGAN INTERNET
Nowadays the internet is growing rapidly including in Indonesia. Internet has become an essential requirement for everyone to get information or other purposes. The benefits of internet make  many people use the internet as appliances for supporting their activities. The use of internet has an im...
Jurnal Komputasi; Vol. 4 No. 1 (2016) | 2016
PENGEMBANGAN SISTEM PEMBELAJARAN INTERAKTIF PENGENALAN SENI DAN BUDAYA 33 PROVINSI DI INDONESIA BERBASIS WEB-GIS
Indonesia is an archipelago country that has a strategic geographical location with many ethnic groups. One way to preserve art and culture in Indonesia is to teach and introduce them to the next generation. Starting from elementary school children have been taught to know Indonesian arts and cultur...
Jurnal Komputasi; Vol. 1 No. 2 (2013) | 2013
Perancangan Sistem Informasi Geografis (SIG) Berbasis Web untuk Penyediaan Informasi Fasilitas dan Personalia di Universitas Lampung
AbstractThe condition of a location can be seen and known through a map. Even though The University of Lampung has a campus map in a form of paper, still the data displayed in this form is very limited. This map has not been used to display information related to the existing facilities and personne...
Jurnal Komputasi; Vol. 1 No. 2 (2013) | 2013
DESAIN STRATEGI “BARCA STYLE” DAN RESPON PEMAIN PADA SIMULASI PERMAINAN SEPAK BOLA MENGGUNAKAN ALGORITMA KUCHIYOSE
Nowadays, football is not just a sport performed by humans. The development of football has offered a variety of integration technologies in diverse of forms such as ball type, shoes, games, etc. The game that associated with football is now in a great demand by many people, such as PES 2013. Footba...
Jurnal Komputasi; Vol. 1 No. 2 (2013) | 2013
PENGEMBANGAN ALGORITMA MOW DAN GENERALISASI BAHASA AUTOMATA UNTUK PROSES PEMBUATAN MINUMAN SERTA PENGEMBALIAN UANG PADA DESAIN MESIN KOPI OTOMATIS
The remarkably development in science and technology influences the business trend. One of the mode of businesses that are used widely nowadays is vending machine. Vending machine is a machine that is able to serve client for food, drink and others after the costumers put money into machine slot. Th...
Jurnal Komputasi; Vol. 1 No. 2 (2013) | 2013
PENGEMBANGAN APLIKASI PENYEDERHANAAN ALJABAR BOOLEAN DALAM BENTUK SUM-OF-PRODUCT DENGAN MENGGUNAKAN METODE QUINE MCCLUSKEY
This study implements the Quine McCluskey method to minimize the Boolean function. There are several methods can be used in the minimization of Boolean functions. Afrisal [1] conducted a study to apply the Karnaugh Map method. Tomaszewski [4] applied the Quine McCluskey method to make program to sim...
Jurnal Komputasi; Vol. 1 No. 2 (2013) | 2013
SIMULASI SISTEM PENGATURAN LALU LINTAS OTOMATIS DENGAN KARAKTERISTIK KERAPATAN PADA SIMPANG TIGA DAN SIMPANG EMPAT MENGGUNAKAN ALGORITMA MILOZA
Nowadays, the traffic control system already done computerized. However, usually the system is set without considering density of the changing vehicles. In this research, an algorithm developed to solve the problem of traffic control is still constant and manual (fixed time traffic). The algorithm i...
Jurnal Komputasi; Vol. 1 No. 2 (2013) | 2013
Pembangunan Sistem Operasi Berbasis Linux Menggunakan Metode Linux From Scratch
GNU/Linux is an operating system that allows the users to build or develop their own operating system. There are two methods that can be used, Remaster and Linux From Scratch. The difference is the LFS method builds a system from zero while Remaster using existing Linux distributions [4]. The goal o...
Jurnal Komputasi; Vol. 1 No. 2 (2013) | 2013