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Menampilkan 164 artikel yang diawali dengan huruf "B"
Bermain A Trip To Fantasy Island dan Kemampuan Mengenal Lambang Bilangan
Oleh: Prakasa, Sandi Giska, Rochmiyati, Rochmiyati, Sasmiati, Sasmiati
The problem of this study was most children who have not been able to recognize the symbol of numbers. This research aimed to determine the influence of A Trip to Fantasy Island on children ability to recognize the symbols of number. This type of research was an experimental research, with pre-exper...
Penerbit: FKIP UNILA
Bermain Kartu Emosi dan Keterampilan Berbahasa Anak Usia Dini
Oleh: Sari, Leni Agustia, Sasmiati, Sasmiati, Haenilah, Een Yayah
The problem in this research was children low language skills in early childhood. This research aimed to determine the correlation between emotional cards play activity with children languange development skills. The research method was used quantitative research with correlation and eksplanatif des...
Penerbit: FKIP UNILA
BERMAIN KARTU HURUF DAN KEMAMPUAN MENGENAL LAMBANG HURUF
Oleh: Ranala, Najjati, Sasmiati, Sasmiati, Sofia, Ari
The problem in this study was that the majority of the children were still struggling to recognize the letter symbol. The purpose of the study was to find out the relationship between letter card playing and the ability to recognize letters. This type of research was correlational quantitative. The ...
Penerbit: FKIP UNILA
Bermain Lompat Tali dan Perkembangan Motorik Kasar Anak Usia Dini
Oleh: Hasanah, Nunung Uswatun, Sampurna Jaya, M. Thoha, Surahman, Maman
The problem in this research was children locomotor development aged 5-6 years old in TK Nurul Iman Tanggamus still low. The purpose of the research was to find out the correlation between jumping the rope activity with children locomotor development. The research was used correlational method. Samp...
Penerbit: FKIP UNILA
Bermain Media Maze Angka Dan Keterampilan Lambang Bilangan Anak Usia Dini
Oleh: Fatmaini, Siti, Jaya, Thoha
The problem of this research was the lack of recognizing number symbol skills in range 5-6 years age in Ivana early childhood school. His study aimed to know the effect of maze number media activity to recognizing number symbol skills. The research was quantitative research used an descriptive appro...
Penerbit: FKIP UNILA
Bermain Pembangunan Meningkatkan Kemampuan Meniru Bentuk
Oleh: Ningrum, Woro Puspita, Haenilah, Een Yayah, Sasmiati, Sasmiati
The problem of this research was children aged 5-6 years old faced difficulties in imitating the shape. The purpose of this research was to determine the influence of construction play toward children ability to imitate the shape aged 5-6 years old. The research was conducted in TK insan mandiri Ban...
Penerbit: FKIP UNILA
Bermain Pembangunan Meningkatkan Kreativitas Anak Usia Dini
Oleh: Susanti, Tri, Sofia, Ari, Utaminingsih, Diah
The Problem in this study was low children creativity. This study aimed to determine the improvement of chldren creativity through playing development. The population were 42 children. Sample were 23 children with purposive sampling technique. The method was used experimental with one-goup pretest-p...
Penerbit: FKIP UNILA
Bermain Pembangunan Terhadap Keterampilan Motorik Halus Pada Anak Usia Dini
Oleh: Nabila J, Nova, Sofia, Ari, Fatmawati, Nia
The problem in this research was children low fine motor skills aged 5-6 years old. This research aimed to determine the influences of constructive play toward fine motor skills. This research was conducted at Sekar Melati Kindergarten. The method of this study was associative research. The sample o...
Penerbit: FKIP UNILA
Bermain Peran Dan Kemampuan Berbahasa Anak Usia Dini
Oleh: Yurike, Ira, Sasmiati, Sasmiati, Sofia, Ari
The problem of this research was children low language ability development. The objective of this research was to find out the correlation between role playing and children language ability in group B. Research used quantitative correlational methode. This research was conducted in Al-Hidayah kinder...
Penerbit: FKIP UNILA
Bermain Sensorimotor Meningkatkan Kreativitas Anak Usia Dini
Oleh: Adeliana Putri, Via, Sofia, Ari, Utaminingsih, Diah
The Problem in this research was children low creativity at Tunas Harapan Kindergarten Sidowaras. The purpose of this study was to determine the correlation between sensorimotor play and children creativity. This study was used quantitative research. Research methodology was correlational. The popul...
Penerbit: FKIP UNILA
BETERNAK DENGAN SUMBER AIR TERDEKAT UNTUK MENINGKATKAN USAHA DI DESA BERNUNG KECAMATAN GEDONG TATAAN PESAWARAN LAMPUNG
Oleh: Dewanto, Ordas, Irawan, Bambang, Wibowo, Rahmat Catur
Sebelah timur Kecamatan Gedong Tataan Kabupaten Pesawaran terletak Desa Bernung. Ada masalah mitra yang timbul pada proses berternak, yaitu masalah kebutuhan air. Belum adanya air yang cukup menyebabkan kolam ikan airnya berkurang dan jarang diganti. Masalah berikutnya yaitu saat m...
Penerbit: FT Universitas Lampung
Beyond Technology Acceptance: An Interplay of Self-Efficacy, Language Proficiency, and ChatGPT Adoption from a TAM Perspective
Oleh: Fauzi, Chandra, Rahmani, Eka Fajar, Utimadini, Nindya Juwita
Beyond Technology Acceptance: An Interplay of Self-Efficacy, Language Proficiency, and ChatGPT Adoption from a TAM Perspective. Objective: Adopting Generative AI tools for writing improvement, such as ChatGPT, among EFL students is a complex phenomenon where perceptions of technology, often explaine...
Penerbit: FKIP Universitas Lampung
Bibliometric Analysis of Mathematics Learning Video using VOSviewer. How the Trend and What Next?
Oleh: Muntazhimah, Muntazhimah
Bibliometric Analysis of Mathematics Learning Video Using VOSviewer. How the Trend and What Next?. Mathematics learning video is one of the audio-visual media used to increase students’ interests, motivations, and achievements in mathematics learning. Methods: This study is a bibliographic analy...
Penerbit: FKIP Universitas Lampung
Bibliometric Analysis of Research Trends in Digital Literacy within Indonesian Education: Development, Challenges, and Opportunities
Oleh: Aulia, Febrina, Tasrif, Elfi
Bibliometric Analysis of Research Trends in Digital Literacy within Indonesian Education: Development, Challenges, and Opportunities. Objective: The advancement of technology and the increasing reliance on internet-based communication demand digital literacy as an essential skill for technology user...
Penerbit: FKIP Universitas Lampung
Bibliometric Analysis of Students' Errors in Solving Problems on Sets using VOSviewer
Oleh: Ginting, Adryani Br, Haryanza, Ajeng Sucitra, Zulkhoirunnisa, Alya
Learning error can be interpreted as a certain condition marked by errors when someone completes a test. One of the causes of students' mistakes in answering questions is the lack of understanding of the concepts in the material. Research on student errors in solving problems related to set material...
Penerbit: FKIP Universitas Lampung